Click on the zombies to shoot.
The streets reek of rot and rusted blood. Your boots crunch over shattered glass as you peer through the crosshairs of your last working rifle—every shadow pulses with the twitch of decaying limbs. They’re everywhere. Hollow eyes gleam in the moonlight, jaws unhinged in perpetual hunger. You’ve rigged the church bell to ring at dawn, a final gambit to lure them into the square. Gasoline drums line the rooftops. One spark, and this tomb of a town goes up in flames. But the detonator’s in the courthouse basement, three blocks through a gauntlet of teeth and claws. You check the chamber: three rounds left. Not enough for mercy. Enough for a path. The wind carries a guttural moan. They’ve caught your scent. Time to move.
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