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Beneath the fortress’s shadow-cloaked spires, your razor-edged shuriken gleams under blood-red moonlight. The princess’s cage hangs suspended over a bottomless chasm, its obsidian bars humming with forbidden energy. Every heartbeat fuels your resolve—she’s running out of time. You crouch silently on a splintered beam, scanning the chamber’s geometry. Three glyphs pulse along the cage’s rim, each demanding a shuriken strike at precise angles. One wrong throw, and the entire structure implodes. Your fingers trace the throwing star’s cold steel. Years of grueling training scream in your muscles: ricochet trajectories, wind calculations, split-second adjustments for the chains swinging like pendulum blades below. You leap, twist midair, and release. The shuriken carves through darkness, sparks erupting as it skids off a stone pillar, then a hanging lantern chain—*clang-clang-CRACK*—before burying itself into the first glyph. The cage shudders. Guards pour into the room, kunai slicing the air. You’re already sprinting across collapsing rafters, snatching a second shuriken. Time bends. Walls become weapons. A thrown dagger grazes your shoulder—you use its momentum to pivot, hurling the star through a narrow gap in rotating sawblades. It strikes the second glyph just as the princess’s platform tilts violently. Her scream ignites your fury. The final glyph glows now, protected by a lattice of crackling energy. No margin for error. You vault onto a crumbling statue, eyes locking onto the only viable path: a rebound off the enemy captain’s raised sword. Your last shuriken flies—a silver flash—deflecting off steel, piercing the glyph as the cage explodes in a storm of shrapnel. The princess falls. You dive. Catch her. But the echoing laugh of the crimson-masked ninja above reminds you: the real fight has just begun.
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