- WASD to move - Space to jump - Mouse to draw - P to reset current Phase - L to reset current Level - 1, 2, 3, 4 to view the corresponding phase's map
You’re a pencil-drawn stick figure trapped in a labyrinth of smudged sketches and half-finished doodles. Every level is a new page in the notebook—a chaotic sprawl of ink-smeared obstacles, shaky platforms, and cryptic scribbles that might be traps… or shortcuts. Jump gaps where the paper’s torn. Swing from hastily drawn ropes that fray with every use. Dodge eraser smudges creeping across the page like living shadows. The rules here are messy: physics wobbles when the notebook’s shaken, enemies are just angry doodles with no logic to their patrols, and the only way out is to improvise. Solve puzzles by scribbling your own crude tools—a wobbly bridge, a hook from a paperclip, a makeshift lever—but hurry. The longer you linger, the more the page decays, edges curling, ink bleeding, as if the kid who drew this is about to slam the book shut and start over.
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