Mouse click or tap to play, use WASD to move and jump, press down to drop through platforms, use X or Space to select, and press P to pause the game.
An innocent-looking platformer invites you to jump, collect, and progress, but something immediately feels off. The levels begin to subtly shift, sounds distort unnaturally, and the very screen seems to react to your presence. This experience quickly reveals itself to be far more than just a game, making you question how far you’re willing to go. With seven levels of increasing difficulty, it’s filled with numerous hidden easter eggs and intentional glitches that can drastically alter the gameplay, leading to a progressively distorted experience. The environments, audio, and user interface all warp over time, weaving a metanarrative full of unexpected behaviors where nothing is what it seems—even the game menu is designed to deceive.
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