Clcik on the screen or use mose.
The stolen artifact pulses faintly in the villain’s grip as you scramble up jagged rock, boots skidding against gravel. Every handhold matters—left loose by decades of erosion, the cliffside crumbles if leaned on too hard. Shift weight carefully. Breathe. That narrow fis...sure ahead leads higher, but one misjudged reach could send you tumbling past the safety nets below. Ignore the burn in your calves. Ignore the wind clawing at your back. Three meters from the summit’s ledge, a rusted maintenance ladder dangles—its bolts half-sheared from last winter’s storms. Test each rung. They groan but hold. Now the clocktower: its spire pierces low-hanging clouds, iron girders slick with drizzle. The villain’s silhouette flickers behind cracked clock faces, taunting. One final climb. Grip the freezing metal, gloves slipping. Every step upward steals time, but hurry too fast and the rotten beams snap. Balance speed against the structure’s decay. Reach the belfry, and the fight begins. Fall now, and the artifact—along with every life it protects—shatters on the stones far below. Steady. Steady. Eyes on the prize, not the drop.
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